Tag Archives: 5e

Upcoming Dungeon Age adventures

I have fallen into a trap. I have started too many projects. The bad news is that this is slowing me down. The good news is that I’m going to finish all of them. Eventually. In no particular order, here … Continue reading

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Homebrew: How to beat 5E’s CR and design better monsters

I’m running a Fifth Edition campaign (see “Nemesis Queens”), and we are having a lot of fun. But as the DM, I am struggling more and more to run combat. The players are all level 6 now, so they have … Continue reading

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New Supplement: Recurring Fantasy NPCs!

Hi everyone! This week I published a new RPG supplement for your campaign (any system!). It’s a handy little collection of recurring Non-Player Characters (NPCs) that you can drop into your world to spice things up. Each NPC is designed … Continue reading

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Homebrew: Necromancy spells for fifth edition (5e)

I just re-watched the Castlevania animated series (which I enjoyed on many levels, yet again), and one of the characters that resonated with me this time was Hector. He is a human “forge-master” who creates undead monsters to fight for … Continue reading

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Adventure “Saving Saxham” now available for OSR and 5e

Hey everyone, I have created an OSR version of my Dungeon Age adventure “Saving Saxham“. This basically means I removed all of the D&D Fifth Edition (5e) mechanics from the setting, monsters, and treasure, and created new creature stat blocks … Continue reading

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Dungeon Age: A list of mutations

The following D&D (5e) game content can be found in the adventure Dungeon Age: Acid Metal Howl. If you find yourself in the dead city of Yumar, don’t wake the green lady. And if you do wake her, stay away. Do … Continue reading

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Dungeon Age: A list of nightmares

The following D&D (5e) game content can be found in the adventure Dungeon Age: Acid Metal Howl. Don’t sleep too close to the strange metal sphere in the center of the dead city of Yumar, or you will have a … Continue reading

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