Category Archives: adventures

Session Report: Ragged Hollow Nightmare #4

This is it! The end of the road for our heroes! But did it end in triumph, or in tragedy??? Once again, my merry band got together on Discord for a voice-driven session of Ragged Hollow Nightmare. But I upgraded … Continue reading

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Session Report: Ragged Hollow Nightmare #3

In this session of Ragged Hollow Nightmare, the nightmare begins! Thanks to the global pandemic, we played online for the first time. Everyone called in via Discord, which worked great. I displayed the area maps in a “maps” channel, and … Continue reading

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Session Report: Ragged Hollow Nightmare #2

My gang has continued playing Ragged Hollow Nightmare (and are loving it!). I was told we would be missing some players, so I whipped up a side-quest for the folks who were coming. But then everyone showed up anyway! So … Continue reading

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Session Report: Ragged Hollow Nightmare #1

Last week was my first time running Ragged Hollow Nightmare since it was published. I thought I’d share how it went (and continues to go!).

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New Supplement: Recurring Fantasy NPCs!

Hi everyone! This week I published a new RPG supplement for your campaign (any system!). It’s a handy little collection of recurring Non-Player Characters (NPCs) that you can drop into your world to spice things up. Each NPC is designed … Continue reading

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New Adventure: Ragged Hollow Nightmare

Hi everyone! This week I published a new D&D (5e and OSR) adventure module titled┬áDungeon Age: Ragged Hollow Nightmare. Yesterday, young Tobias went to investigate an old tomb by himself. Everyone told him it was a bad idea. Everyone was … Continue reading

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d20 Villain Actions

So, game designer and Internet DM guru Matt Colville did a video in which he described how to make a villain or monster more interesting by using the action economy to give your baddies some cool new abilities to engage … Continue reading

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Session report: Family One-Shot “Escape from Crab Island!”

Yesterday I DM’d a one-shot with my wife, two daughters, and my dad using a little homebrew system I made the day beforehand. It went really well! The system was easy to use and everyone said they had fun, so … Continue reading

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Adventure “Saving Saxham” now available for OSR and 5e

Hey everyone, I have created an OSR version of my Dungeon Age adventure “Saving Saxham“. This basically means I removed all of the D&D Fifth Edition (5e) mechanics from the setting, monsters, and treasure, and created new creature stat blocks … Continue reading

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Dungeon Age: A list of magic tattoos

The following D&D (5e) game content can be found in the adventure Dungeon Age: Acid Metal Howl. If you seek wealth, power, or knowledge in the dead city of Yumar, you may discover the tattooing paraphernalia of the people who still … Continue reading

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