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adventures session report

Session Report: Ragged Hollow Nightmare #1

Last week was my first time running Ragged Hollow Nightmare since it was published. I thought I’d share how it went (and continues to go!).

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adventures announcements

New Supplement: Recurring Fantasy NPCs!

Hi everyone! This week I published a new RPG supplement for your campaign (any system!). It’s a handy little collection of recurring Non-Player Characters (NPCs) that you can drop into your world to spice things up. Each NPC is designed to provide multiple encounters, many of which evolve over time, and some present unique items […]

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adventures

Dungeon Age: A list of magic tattoos

The following D&D (5e) game content can be found in the adventure Dungeon Age: Acid Metal Howl. If you seek wealth, power, or knowledge in the dead city of Yumar, you may discover the tattooing paraphernalia of the people who still live there. The needle seems simple enough, but the ink is clearly magical. By all […]

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adventures

Dungeon Age: A list of mutations

The following D&D (5e) game content can be found in the adventure Dungeon Age: Acid Metal Howl. If you find yourself in the dead city of Yumar, don’t wake the green lady. And if you do wake her, stay away. Do not approach her, or speak to her, or listen to her. And definitely, absolutely, never […]

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reviews

Review: The Dying Earth series by Jack Vance

This series of short stories and fix-up novels by Jack Vance spanning the 1950s to 1980s is one of my favorite works of fantasy. It’s about morally gray characters just trying to survive, it’s about a dying world where people still need to get paid, it’s about extra-dimensional demons and fallen angels and tentacle monsters […]

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adventures

Dungeon Age: A list of nightmares

The following D&D (5e) game content can be found in the adventure Dungeon Age: Acid Metal Howl. Don’t sleep too close to the strange metal sphere in the center of the dead city of Yumar, or you will have a nightmare. Maybe more than one. Hopefully, they are just nightmares and not portents of things […]