Author Archives: Joseph

Fangs of Vulgoth: Campaign Art

Last night, my awesome players surprised me with this fantastic piece of art they commissioned to commemorate our last campaign. Check this out: I’m a very lucky DM.

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To Hunt the Stars: Session #2

The adventure continues! Last time, our heroes arrived in the village of Kettle, fought some monsters, beat up some kids, hired a lot of locals to do their dirty work, and found a long lost hammer. Play time: 4 hours Adventurers: … Continue reading

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To Hunt the Stars: Session #1

A new campaign begins! As an experiment, I am running this whole campaign at Level 3. No XP, no leveling up. Also, to create some group cohesion right from the start, I had my players invent a reason for being … Continue reading

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Quest for the Forest Gems: Session #2

My daughter and I have played a lot of D&D this spring, but somehow we forgot about her solo quest, so today we got back in the saddle! Play time: 1 hour Characters: Rose the Druid (2) Prowling the Woods … Continue reading

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D&D Experiment: Faster combat by skipping the monsters

I run a 5E campaign, and while I really like to create monsters and combat scenarios for my players, I don’t like dealing with monster stat blocks or adjudicating all the rules and rolls that happen during a combat encounter. … Continue reading

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D&D Question: How to start a good sandbox campaign?

A sandbox campaign has no one central story. It’s a basket full of little stories, lots of little opportunities to wander about and do whatever. And the general wisdom seems to be that you start somewhere small, with a big … Continue reading

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Fangs of Vulgoth: Lessons Learned

This last campaign ran for 17 sessions over about 6 months, from level 5 to the end of level 7. We started with 5 players and ended with 6! No one died, though we came close a bunch of times. … Continue reading

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Desert Angel Fiasco: Family Edition One-Shot

My daughters demanded that we play D&D last night, so I grabbed my homebrew quick-start character sheets and a copy of Desert Angel Fiasco, and we had a fantastic 2-hour game! Heroes: Wreckya the mind-reading Fighter Violet the weather-weaving Beast … Continue reading

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Fangs of Vulgoth: Session #17

The adventure continues! Last time, our heroes climbed up into Castle Torescu, destroyed the Court of the Damned, and defeated the vampire knight Adrian in the snowy courtyard, and now they are surrounded and outnumbered… Play time: 4 hours Heroes: Asmund … Continue reading

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D&D Experiment: A whole campaign at Level 3

I don’t like super-heroic gameplay. I prefer more “realistic” danger and challenges. As a real human, I understand the real danger of real things like the dark, and the cold, and hunger, and predators my own size. Dragons and angels and … Continue reading

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