Categories
rambles

D&D Experiment: Faster combat by skipping the monsters

I run a 5E campaign, and while I really like to create monsters and combat scenarios for my players, I don’t like dealing with monster stat blocks or adjudicating all the rules and rolls that happen during a combat encounter. Combat should feel exciting! It should feel fast and furious and dangerous! But instead, it […]

Categories
rambles

Fangs of Vulgoth: Lessons Learned

This last campaign ran for 17 sessions over about 6 months, from level 5 to the end of level 7. We started with 5 players and ended with 6! No one died, though we came close a bunch of times. And we found friends and pets, proteges and mentors, dreams of the past and future, […]

Categories
session report

Witches of Frostwyck: Session #12

The adventure continues! Last time, our heroes discovered the invisible tower and met the witch-lord-in-hiding Yurikai! They also found his hidden soul-box and leveraged it to get Yurikai to agree to help them defeat Dama Zhadna once and for all! Maybe. Play time: 4 hours Heroes: Drew the human Eldritch Knight (4) Ray the human Lore […]

Categories
session report

Witches of Frostwyck: Session #5

The adventure continues! Last time, our heroes destroyed a Temple bell of Virune to befriend three local druids, and gained access to an ancient Observatory full of powerful magics. They’re hoping there aren’t any negative consequences from destroying the Temple (spoilers: there are!). Play time: 4 hours Heroes: Drew the human fighter (2) Ray the human […]

Categories
session report

Witches of Frostwyck: Session #4

The adventure continues! Last time, our heroes were magically trapped in the village of Frostwyck, learned there were a lot of witches nearby, and went to investigate some ruins. They’re hoping to find some magical help (spoilers: they do!). Play time: 4 hours Heroes: Drew the human fighter (2) Ray the human bard (2) Ward the […]